有關未來科技的英語文章
對於外國的科技和文學藝術,全盤接受和一概排斥都是錯誤的,要神仙中人,這才是正確的態度。下面小編整理了,希望大家喜歡!
品析
美國試驗讓無人駕駛汽車用表情包示意
A self-driving start-up in Silicon Valley is exploring emojis as a robotic response to the honks,nods, waves and other signals exchanged between human road users.
矽谷一家自動駕駛初創公司正在探索利用表情符號自動迴應鳴喇叭、點頭、揮手等人類道路使用者之間交換的訊號。
Drive.ai is beginning a test near its Mountain View headquarters of autonomous cars fitted withdigital signage on their roofs.
Drive.ai公司正在位於山景城***Mountain View***的總部附近對車頂裝有數字顯示屏的自動駕駛汽車進行測試。
The display, which also incorporates an array of cameras and sensors for navigation, canshow text and pictures, as well as making sounds, to provide cues to human drivers of therobot’s intentions.
這種顯示屏還包含一組用於導航的攝像頭及感測器,它能夠顯示文字和圖片,還可以發出聲音,以向人類司機提示無人車的意圖。
If you take the driver out of the equation, how do other human beings communicate with thiscar? A self-driving car needs to emote intention, understand what the other cars are doingand signal to them what it wants to do, said Carol Reiley, co-founder and president of theyear-old company.
這家成立僅一年的公司的聯合創始人、總裁卡蘿爾•賴利***Carol Reiley***表示:如果你的車裡沒有駕駛員,其他人該怎樣與這輛車溝通?自動駕駛汽車需要表達意圖,領會其他車輛正在做什麼並向它們發出訊號,告知它想做什麼。
Among the signs being tested are the smiley faces, winks and hand gestures of emoji that havebecome a popular addition to text messaging and social networking in recent years.
正在被測試的訊號包括笑臉、眨眼、手勢等各種表情符號,這些表情包近年來已經成為簡訊與社交網路中很流行的附加符號。
We are anticipating that people’s behaviour will be very different around self-driving cars[compared] to normal cars, she said. We aren’t satisfied with the lights and sounds on acurrent car.
我們認為,相對普通汽車,人類駕駛員在自動駕駛汽車周圍時的行為將大為不同,她說,我們並不滿足於現有汽車的燈光和聲音。
We need to design a new kind of robot that can communicate safely and interact with people.
我們需要設計一種能夠安全地與人類溝通和互動的新型機器人。
While most robots in use are in factories, cordoned off behind warning notices, Ms Reiley saidthat a self-driving car would be the first social robot that will be released into the world.
雖然大多數在使用的機器人都位於工廠且被警戒線隔離在警示告示之後,但賴利表示,自動駕駛汽車將成為首個被投放到真實世界的社交型機器人。
Drive.ai, which has raised $12m from undisclosed investors, was founded last year by StanfordUniversity graduates.
由斯坦福大學***Stanford University***幾名畢業生去年創立的Drive.ai,已從未公開的投資人手中籌集了1200萬美元。
They had been working to apply deep learning, a strand of artificial intelligence research, todriving.
他們一直在致力於將深度學習***人工智慧研究的一個分支***應用於駕駛。
In April, Drive.ai became the 13th company to be approved for autonomous testing in Californiaby the state’s Department of Motor Vehicles .
今年4月,Drive.ai成為第13家獲得加州機動車輛管理局***Department of Motor Vehicles***批准進行自動駕駛測試的公司。
While others are focused on highway driving, Drive.ai is targeting more crowded and complexurban environments for its first deployments.
雖然其他一些公司正專注於高速公路駕駛測試,但Drive.ai首批測試的目標是更擁擠、更復雜的城市環境。
經典
堵車時 如何減少車內汙染
The average American commuter spent 50hours in traffic last year.
去年,美國通勤者在路上等待的時間平均為50小時。
As a nation, we spent eight billion hourssitting in our cars, waiting for lights to change, for the driver ahead tosneak into that parking spot, for an accident to be cleared.
全體美國人總共花了80億小時坐在車裡,等待紅燈變綠燈,等待前車司機駛入停車位,等待交通事故被處理。
That’s not much more timethan many Europeans spend in cars.
這並不比許多歐洲人等在車裡的時間多出多少。
According to Inrix, a roadway and trafficanalytics company, drivers and passengers in Belgium spent 44 hours in trafficlast year; in Germany, 39 hours.
交通路況分析公司Inrix稱,比利時的司機和乘客去年等在路上的平均時間為44小時;德國人為39小時。
Wherever it happens, new research suggeststhat all that sitting and waiting is exposing us to more pollutants than we’d take in ifwere we cruising along.
新研究顯示,不論在什麼地方,比起一路暢行無阻,坐在車裡等待會讓我們暴露於更多汙染物之下。
According to a study published Thursday inEnvironmental Science: Processes & Impacts, pollution levels inside cars atred lights or in traffic jams are up to 40 percent higher than when traffic ismoving.
根據上週四發表在《環境科學:過程與影響》***Processes & Impacts***上的一項研究,等紅燈或者堵在路上之際,車內汙染物的含量比交通順暢時高出40%。
Air quality is already a problem outside ofcars: More than 80 percent of people living in cities where pollution istracked are exposed to air quality levels below World Health Organizationlimits.
車外的空氣質量已經成問題了:汙染水平受到追蹤的那些城市的居民,超過80%暴露在質量未達世界衛生組織***World Health Organization,簡稱WHO***所設限值的大氣中。
The W.H.O. has estimated that poor air quality isresponsible for the deaths of 3.7 million people younger than 60 in 2012.
據WHO估計,2012年,糟糕的空氣質量是導致370萬不滿60歲的人死亡的原因。
Researchers at the University of Surrey inEngland took to the streets of Guildford, a typical English town, to look atthe effects of traffic on concentrations of polluting particles.
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They also analyzed how ventilation settingschanged those concentrations inside of cars.
他們還分析了通風設定會如何改變車內汙染濃度。
The scientists took their measurementsinside a car as it traveled on a six-kilometer loop, passing through 10 trafficintersections.
這些科學家讓車輛沿一條六公里長的環路行駛,途經10個交通路口,同時在車內進行測量。
They tracked the concentrations ofdifferent-size particles of air pollution —ranging from courseto fine —at each intersection.
他們在每一個路口追蹤了從粗到細不同尺寸的顆粒汙染物的濃度。
In a car stuck in traffic, shutting all thewindows and turning off the fan or heat reduced concentration doses of thesmallest, most hazardous particles by up to 76 percent.
塞車時,關閉所有車窗、關掉風扇或暖氣,會讓車內危害性最強的最小顆粒物的濃度降低至多76%。
The researchers also found an increase insmaller particles inside the vehicle compared with larger ones when the heatwas off and fans were on full blast, drawing in air from outside.
研究人員還發現,當關閉暖氣並把風扇開到最大檔來吸入外部空氣的時候,車內較小顆粒物的濃度與較大顆粒物相比有所增加。
Those findings suggest that the ventilationsystem was more effective at filtering out larger particles than smaller oneswhile stopped at intersections, reducing the concentration doses of thoseparticles up to 68 percent, they said.
他們說,這些結果表明,車輛停在路口之際,通風系統能夠更有效地過濾較大顆粒物而非較小顆粒物,讓前者的濃度下降至多68%。
And while they were only at trafficintersections for about 7 percent of total commuting time on average, the timeaccounted for as much as 10 percent of their exposure to harmful particles.
儘管在路口停留的時間平均只佔總通勤時間的大約7%,但研究人員在這段時間裡接觸到的有害顆粒物,卻相當於總接觸量的10%。
The exposure was more than six timesgreater in cars with open windows than for pedestrians at three- or four-wayintersections.
在丁字路口或十字路,在窗戶開啟的車裡接觸到的有害顆粒物濃度比行人高六倍多。
So when you’re stopped at anintersection, roll up the windows, and breathe easier.
因此,停在路口時,請把窗戶關上,呼吸也要更輕一點。
關於
《賴以生存的演算法》 助你提高效率
Can computer scientists — the people who think about the foundations of computing and programming — help us to solve human problems such as having too many things to do, and not enough time in which to do them?
電腦科學家們——那些研究計算機和程式設計的原理的人,能否幫助我們解決人類的問題,例如,要做的事太多,可用的時間卻不夠?
That’s the premise of Algorithms to Live By, a book by Brian Christian and Tom Griffiths.
這是布賴恩•克里斯蒂安***Brian Christian***和湯姆•格里菲思***Tom Griffiths***合著的新書《賴以生存的演算法》***Algorithms to Live By***中提出的主張。
It’s an appealing idea to any economist.
這是對任何經濟學家都有吸引力的想法。
We tend to think of everyday decisions as a branch of applied mathematics, which is what computer science is.
我們傾向於認為日常決策是應用數學的一個分支,而電腦科學亦是如此。
To be clear, using computer science is not the same as using computers.
準確來說,利用電腦科學和使用計算機不是一回事。
Computer scientists have devoted decades to problems such as sorting information, setting priorities and networking.
計算科學家傾注了數十年時間來解決各種問題,如整理資訊、排定優先順序和聯網。
Many of the algorithms they have developed for computers can also work for human beings.
他們為計算機開發的許多演算法也適用於人類。
An algorithm, after all, is not a computer program. It’s a structured procedure, a kind of recipe.
畢竟,演算法並非計算機程式,而是一種結構化的步驟方法,類似於菜譜。
***Algorithms are named after a 9th-century Persian mathematician, Al-Khwārizmī, but they predate his work by thousands of years.***
***演算法一詞因9世紀波斯數學家花拉子密***Al-Khwārizmī***而得名,但在其研究工作的數千年前就已存在。***
So, what is the optimal recipe for working through the to-do list? Perhaps it is simpler than you think: do all the jobs on the list in any order, as it will take the same amount of time in the end.
那麼,什麼是完成待辦事項列表的最佳配方呢?也許比你以為的更簡單:以任意順序來做列表上的事,因為最後耗費的總時長一樣。
There is a touch of brilliance in this advice but it also seems to show that computer science will never shed light on the stress and wheel-spinning that we feel when we have too much to do.
這是個帶有一點兒天才的建議,但似乎表明,當我們有太多事情要做而感到壓力和手忙腳亂時,電腦科學永遠不能給我們帶來啟示。
Or so I thought.
或者說我以前是這麼認為的。
Then I read a 1970 paper by the computer scientist Peter Denning, which describes a problem that computers can have when multitasking.
接著我讀到電腦科學家彼得•丹寧***Peter Denning***在1970年發表的一篇論文,文中描述了計算機在多執行緒工作時可能遇到的一個問題。
Most computers do not literally multitask; instead, like humans, they switch rapidly between one thing and another.
大多數計算機實際上無法真的多執行緒工作;而是像人類一樣,會迅速從一件事切換到另一件事。
A computer will flit between updating your screen with a Pokémon, downloading more videos from the internet, and checking to see if you have clicked the keyboard or moved the mouse, among many other processes.
計算機會在以下任務中快速切換:在你的螢幕上更新口袋妖怪***Pokémon***遊戲、從網路下載更多視訊、檢查你是否敲擊了鍵盤或挪動了滑鼠,以及其它許多程序。
But even a computer cannot do an unlimited number of tasks and, at a certain point, disaster can strike.
但即使是計算機,也不能同時做無限量的工作,一旦達到某一限度,災難就會發生。
The problem stems from the use of readily accessible caches to store data.
這一問題源於使用易存取的快取記憶體***caches***來儲存資料。
To understand caches, imagine a pianist playing from two or three sheets of music in front of her.
可以這麼理解快取記憶體:想象有一名鋼琴家在演奏她面前的兩三頁樂譜。
Those sheets are in the fastest cache.
這些樂譜都是儲存在最高速的快取中。
There are other sheets behind them, accessible in a few moments.
樂譜背後還有其他樂譜,一會兒就能讀取。
Then there are larger but slower caches: music in the piano stool; more up in the attic, and yet more in a music shop.
此外還有容量更大但速度更慢些的快取:放在琴凳裡的樂譜;閣樓上還有更多樂譜,再有更多是存放在音樂商店裡。
There is a trade-off between the volume of information and the speed with which it can be accessed.
在資訊儲存量和讀取速度之間存在一種取捨。
This set-up is no problem if the pianist only plays one complete piece at a time.
如果鋼琴家一次只演奏一首完整的樂曲,那麼這樣的設定是沒有問題的。
But if she is asked to switch every minute or so, then some of her time will be taken retrieving a piece of music from the piano stool.
但是,如果要求她每隔1分鐘左右換一首曲子,那麼她就要花一些時間來取出琴凳裡樂譜。
If she must change every few seconds, then she will be unable to play a note; all her time will be taken switching sheet music between the stand and the piano stool.
如果她必須每隔幾秒就換一首曲子,那她就沒法演奏了;她所有的時間都會被用來調換譜架上和琴凳裡的樂譜。
It is the same with a computer cache: there will be a hierarchy — from super-fast memory in the microprocessor itself all the way down to a hard drive ***slow*** and offsite back-up ***very slow***.
這跟計算機的快取記憶體一樣:存在一個等級制度——從微處理器自身的超高速記憶體,向下一直到硬碟***慢速***和異地備份***非常慢***。
To speed things up, the computer will copy the data it needs for the current task into a fast cache.
要想提高速度,計算機必須把當前任務所需的資料複製到快速快取。
If the tasks need to be switched too often, the machine will spend all its time copying data for one task into the cache, only to switch tasks, wipe the cache and fill it with something new.
如果任務切換太頻繁,機器會把所有時間用來將一個任務的資料複製到快取,然後切換任務、清除快取並存入新的內容。
At the limit, nothing will ever be achieved.
在極限狀態下,什麼事都完成不了。
Denning described this regrettable state of affairs as thrashing.
丹寧將這種令人遺憾的狀態形容為系統崩潰***thrashing***。
We’ve all had days filled with nothing but thrashing, constantly switching focus from one task to another but never actually doing anything.
我們都有過除了崩潰以外一事無成的日子,不斷從一項任務切換到另一項,實際上卻什麼都做不了。
Can we borrow a solution from the computers? The most straightforward solution is to get a bigger cache; that is easier for a computer than for a human, alas.
我們能否從計算機借鑑解決方案?最直截了當的方法是換個更大的快取;可惜,這對計算機來說比人類更容易。
The obvious alternative is to switch tasks less often.
顯而易見的替代方法是減少任務切換。
Computers practice interrupt coalescing, or lumping little tasks together.
計算機採用中斷合併***interrupt coalescing***技術,即把多個小任務合併到一起處理。
A shopping list helps prevent unnecessary return trips to the shop.
一份購物清單有助於避免多次往返商店的不必要旅程。
You can put your bills in a pile and deal with them once a month.
你還可以把賬單放在一塊兒,每月一併處理。
But we often find it difficult not to flit from one task to another.
但我們往往發現很難不從一個任務切換到另一個。
Computer science says there’s a reason for the pain: there is a trade-off between being swiftly responsive and marking out chunks of time to be productive.
電腦科學認為這種痛苦有一個原因:即在迅速響應和劃出大塊時間以提高生產率之間存在取捨。
If you want to respond to your boss’s emails within five minutes, you must check email at least once every five minutes.
如果你想在5分鐘之內回覆你老闆的郵件,你必須至少每5分鐘查一次郵件。
If you want to go off-grid for a week to work on your novel, your response time must slow to a week.
如果你想戒網一週來寫小說,那麼你的響應時間就必須放慢至一週。
Any solution should acknowledge that trade-off.
任何解決方案都應該承認這種取捨。
Decide on an acceptable response time and interrupt yourself accordingly.
確定一個可接受的響應時間,然後據此打斷自己的工作。
If you think it’s perfectly fine to answer emails within four hours — fine by most standards — then you only need to check your email once every four hours, not once every four minutes.
如果你認為在4小時之內回覆郵件完全沒有問題***按多數標準都沒問題***,那麼你只需要每4個小時查一次郵件,而不是每4分鐘查一次。
As Christian and Griffiths advise, decide how responsive you want to be.
正如克里斯蒂安和格里菲思建議的那樣,決定自己想要如何響應。
If you want to get things done, be no more responsive than that.
如果你想好好做點事情,就別超過那個響應標準。